Stringers
Mobile App · iOS · written 11-6
Paint
Huashijie Pro · Hangzhou Mojing Technology Co., Ltd.

"I've waited 487 years": Huashijie Pro came to iOS years late, and hit the top three in Graphics & Design the month it launched

What it is A free professional painting app for illustration, comics, animation, and pixel art, usable on phone, tablet, and computer, with brushes and drafts synced. The annual membership is ¥113.

Why it took off An old brand that had built a base of several million users on Android and domestic tablets took years to release an iOS version. Long-time users who had switched to Apple devices poured in all at once. The China-store Graphics & Design free chart has a low bar too: two or three hundred new ratings a week is enough to reach the top three.

CHow you can follow You can't copy the product itself. If you have a product that works on Android or the web, get the iOS version out early. Announce it in your own channels, and notify existing users all at once on launch day. Align features with the old platform, then pick a category with a low bar to chase the chart.

C grade: the volume came from a brand built over years plus several million Android users switching platforms, which a new team can't get. The field also has ten-year-old products like Procreate and Aiboosi. The two tactics "ship Android first, then iOS to capture the migration wave" and "pick a low-bar category to chase the chart" are worth learning, but copying the product itself isn't worth it. Word of mouth in niche circles
Data (updated daily) · First launch 2026-09-22 · China ratings 2,143 · Charted in 11-08 of 1 stores
iOS · best category chart rank · by store
22310-2810-3111-0311-0511-082
Data 2026-10-28 → 2026-11-08 (12 days, 12 observations). Lower rank is higher; gaps mean it wasn't charted that day
iOS · Rating count · China
1.6k1.8k2k2.2k10-2810-3111-0311-0511-082.1k
Data 2026-10-28 → 2026-11-08 (12 days, 12 observations). Apple doesn't publish download counts; rating growth is a proxy for downloads.

Huashijie Pro is a free painting app well known in China's art circles. It was already built out on Android, domestic tablets, and computers, and Tencent MyApp lists about 3M downloads. In Sep 2026 22, it finally came to iPhone and iPad. Over a bit more than a month it held steady at #2–#3 on the China App Store Graphics & Design free chart. It didn't climb because it shipped anything new. A large group of old users had waited for years, and the iOS release pulled them over in one go.

An idle iPad, and a Huawei tablet choking on its own lag

In Oct 21, someone left a five-star review on the App Store for Huashijie Pro titled "Sworn to follow Huashijie Pro":

I couldn't get used to Procreate, so my iPad sat idle. I kept forcing drawings out on my old Huawei tablet, which was lagging badly. Every stroke took three seconds to show up. Now I can finally retire my old partner.

That same month, similar reviews kept coming. "iOS finally has Huashijie Pro, I've waited 487 years" (10-16); "Huashijie Pro, my life was so hard without you" (10-22); "My white moonlight is back" (10-31); "My wife has returned" (11-02). Several named the competitor directly: "Goodbye, Poketi" (10-28), "Poketi is now just a roadside stall" (10-30). "Poketi" is Procreate, a nickname netizens use for it.

These users share a trait: they already used Huashijie Pro on Android phones or domestic tablets, then switched to an iPad or iPhone, or had an Apple device sitting at home. They weren't pulled in by ads. They had been waiting.

What it is

A professional digital painting app for illustration, comics, animation, and pixel art. The store page lists 100+ built-in brushes, 100+ adjustable brush parameters, 28 layer blend modes, onion skinning (for animation), liquify, various perspective guides, and symmetry drawing. You can import your own BRU brush files and Photoshop ABR brushes. It runs on phone, tablet, and computer, with brushes and cloud drafts synced across them.

The developer, Hangzhou Mojing Technology, is the same team behind the older app Huashijie (listed on iOS 2019 years ago, with about 54k ratings in China). The original Huashijie leans toward community and beginner drawing. Pro targets large screens and advanced users.

Revenue comes from memberships. The download is free, and in-app memberships are ¥10/month, ¥30/quarter, or ¥113/year (China App Store page, 11-06). For comparison, Procreate is a one-time ¥88 purchase, and its main version only runs on iPad.

How fast it grew

DateCumulative China ratingsAdded that day
10-281,762—
10-301,86597
11-011,93556
11-032,06268
11-052,1005
11-062,11515

China App Store, average 4.5 stars. From 10-28 to 11-06 it stayed at #2–#3 on the Graphics & Design free chart. #1 was the widget app iScreen, #4 was Meitu Design Studio. It never reached the overall chart or Top Grossing. It charted only in the China store.

The raw numbers are modest: 7 new ratings in the last 250 days. The China free-chart bar for this category isn't high, and two or three hundred new ratings a week is enough to reach the top three. On Oct 30 it jumped by 97 at once. I couldn't find what drove that. Daily new ratings clearly fell off in early November, so the migration wave is already passing.

Where users come from

  • Long-time users migrating is the main source, and the reviews show it. Almost every one compares it to the Android version: "I came over from an Android phone," "On my Huawei phone it never looked this blurry," "The brushes I bought in Huashijie won't sync over."
  • Official channels: the official Bilibili account posted "[Launch notice] Long wait over! Huashijie Pro iOS/PC is officially live!" (Sep 24, about 113k views). There are also the official website, QQ groups, and the community of the older Huashijie.
  • Chart exposure: landing in the top three of the category means people searching "painting" or "drawing" in the store see it, which brings in some new users (inferred).
  • Overseas: TikTok has many #huashijiepro videos with tens of thousands to hundreds of thousands of views, the top one around 280k, and one titled "best alternative for procreate." Most are about downloading the Android version or the overseas Mojing Paint from Huawei's app store, though, and that has little to do with the China iOS wave (TikTok, 11-06).
  • I didn't see it running any ads.

What users complain about

The complaints are more specific than the praise, and most are about one thing: the iOS version has less than the Android version.

  • Fewer brushes: "Bring back my ordered-dot and soft-edge brushes," "There's no charcoal or marker brush," "None of my usual brushes are here." Some users do help each other in the comments: search "classic" in the asset marketplace to download the old brushes for free (10-27).
  • No 3D: more than a dozen reviews ask "why is there no 3D," some say "I want the newly released 3D feature," and others say "Please bring back the 3D animation feature, I'm worn out from animating."
  • Pressure and peripherals: the stylus has no pressure sensitivity, wired drawing tablets won't connect, and pen-display cursors jump around. In Oct 21 the 3.4.5 update added Bluetooth drawing tablet support and Apple Pencil Pro squeeze and tilt pressure. Afterward, though, some users reported lag on the stroke and disconnects.
  • The harshest one-star review is about saving: "I clearly tapped save... then when I reopened the drawing the layers were scrambled and content was missing, even a blank black screen" (10-24).

Even with reviews this harsh, the average rating is still 4.5, which suggests people are willing to wait for it to catch up. That patience was built up over years by a brand already known, and a new app can't get it.

Why this one

  1. Pent-up demand: this app's iOS ID is from around 2021 years ago, which means the Apple version was built long ago and sat unreleased for some reason (I couldn't find out why). The longer it waited, the more concentrated the crowd that rushed in at launch.
  2. Free, against a paid giant: Procreate costs ¥88 and doesn't run on phones. 画世界Pro is free and works on phone and tablet. Reviews include high schoolers saying they can't afford it, and this crowd cares most about free.
  3. A low-bar chart: on the China store's Graphics & Design Top Free chart, a couple hundred ratings a week is enough to reach the top three, and charting gets it seen by more people.
  4. Fast fixes: it shipped 3.4.5 within a month of launch, adding Bluetooth drawing tablet and Pencil support, and reputation didn't collapse.

Its edge (free, cross-platform, a Chinese community, an asset marketplace, its own brush format) is how it reached several million users on Android years ago. This iOS wave comes from the part of those millions who switched to Apple devices. The iOS version has fewer features than the Android one, so this growth can't be credited to feature leadership.

Is anyone copying it?

I haven't seen any iOS product built specifically to copy it. It is itself a representative of the "Procreate alternative" path, and the same path includes long-established products like ibis Paint X (330M installs on Google Play), Sketchbook, and MediBang. It has no public revenue, and tech media and X haven't written about it, so outside China few people know it. In China's drawing community, though, it's a name everyone knows.

If it were you

One-line verdict: this app can't be replicated. It's a company that has been around for years moving several million old users to a new platform, and a new team can't get those users. What can be taken are two playbooks.

Who it suits: teams with a product that already works on Android, domestic tablets, or the web, whose iOS version has never been built; or people building China-store iOS utility apps who want to chase a low-barrier category chart.

Who it doesn't suit: anyone starting from zero to build a "free Procreate." The drawing engine, brush feel, and accessory support took years to refine, and even 画世界Pro's own move to iOS drew complaints that the brushes were "blurry" and the pressure sensitivity was off. It also sits behind several decade-old products like Procreate, ibis Paint X, and Sketchbook.

How to do it:

  1. If you have an Android user base, don't keep delaying the iOS version. Before launch, announce it where old users gather (Bilibili, QQ groups, in-app), and send a centralized notification on launch day. That way the first week's ratings and chart position have momentum.
  2. At launch, match the old platform's features as closely as possible, at least the things users use most. What drew the most criticism for 画世界Pro was the brushes and the 3D "missing." For anything you can't match yet, say clearly in the app when it's coming, which is better than making users guess in the reviews.
  3. Before choosing a category, check how high the bar is in the China store. In a category like Graphics & Design, where a couple hundred weekly ratings gets you into the top three, a small team can get up there and stay.

How it acquires users: migrating old users relies on owned channels (the official Bilibili account, communities, push notifications in the old app). After charting, some organic traffic comes from store search. Following its approach, you don't need to buy ads.

Is there a window to get in first?: no time window. This is a playbook, not an empty gap in the market.

What would show I got it wrong: (1) if after December it holds a top-three spot in its category with dozens of new ratings a day, that means new users are coming in too, not just old users moving over, and the "free Procreate" space on iOS may be bigger than I think; (2) if it reaches the China iOS Top Grossing chart, that means people are really buying memberships, and the money in this category is bigger than it looks.

Data and sources

  • Ratings and chart position: App Store China store, 10-28 to 11-06.
  • Price, release notes, and launch date: App Store China store page, 11-06.
  • Verbatim reviews: App Store China store user reviews, 10-13 to 11-04.
  • Android download counts: Tencent MyApp page; developer relationships: Tencent MyApp and Microsoft Store pages.
  • Bilibili launch video: official account, published 9-24, view count as of 11-06.
  • TikTok video views: as of 11-06.
  • Competitor install counts: Google Play, 11-06; Procreate, ibis Paint X, and Sketchbook China-store rating counts: App Store, 11-06.
  • Revenue, the reason for the iOS delay, and the reason for the rating spike on 10-30 are all undisclosed, so this article draws no conclusions on them.

iOS store page ↗

Research notes: competitor table, acquisition evidence, full research report
Competitors
NameWhereLaunchedScaleHow it differs from this one
ProcreateiOS2011China-store iOS, about 37k ratings, ¥88 one-time purchase画世界Pro is free with memberships, runs on iPhone/iPad/Android/PC, syncs cloud storage and brushes across devices, and has a Chinese community and asset marketplace. Procreate is paid and Apple-only.
ibis Paint XiOS2011Play 332M installs; China-store iOS about 46k ratingsibis runs on ads plus subscriptions and leans toward finger drawing; 画世界Pro has a strong Chinese ecosystem and combines animation, comics, and pixel art in one app.
SketchbookiOS2014Play 193M installs; China-store iOS about 240k ratingsSketchbook is free but its features are basic and it doesn't cover the full animation/comic workflow.
Clip Studio PaintOtherMobile about 2018Play 19.3M installsCSP is aimed at professional comics, with expensive subscriptions and a steep learning curve; 画世界Pro is cheaper and easier to pick up.
MediBang Paint / Infinite PainterAndroid2014–2015About 38M installs each on PlayMostly overseas, with a weak Chinese community
画世界 (original version)iOS2019China-store iOS about 54k ratingsThe same team's community app with finger drawing; Pro is the professional tool for big screens and advanced users.
Where users come from
  • Verified Migration of old Android/tablet users: App Store reviews frequently say "finally launched," "Apple finally got it," "the brushes from Android," and "why no 3D feature"; the Android version has about 3M downloads on Tencent MyApp.
  • Verified Official Bilibili and owned community: Bilibili "[Launch notice] Thanks for waiting! 画世界Pro iOS/PC version is officially live!" (BV1iKaN6xEso, 2026-09-24, about 113k views); official site huashijie.art, QQ groups.
  • Verified Store category chart exposure and search: mainland China Graphics & Design Top Free chart, ranks 2–3, sustained for over 10 days (appstore database).
  • Verified Organic TikTok content overseas (mainly the Android/Huawei version): #huashijiepro videos with about 280k, 190k, and 38k views, mostly "Procreate alternative" and download tutorials (TikHub).
  • Inferred Paid user acquisition: no ad evidence found; the ad library only tracks products on the watchlist.

Why 画世界Pro (iOS 1574797598) took off

Bottom line: this isn't a new product. It's 画世界Pro, a drawing tool already mature on Chinese Android and tablets (Tencent MyApp shows 3M downloads), that finally came to iOS after many years of delay. Old Android users and people who had switched to iPad/iPhone had been waiting a long time, so they poured in on launch day. Add the low bar of mainland China's iOS Graphics & Design Top Free chart, and it climbed to ranks 2–3. It does have differentiation: it is a free Procreate alternative, with brushes, cloud storage, and community that connect to its Android and PC versions. But this surge came from brand and migrating existing users, not from differentiation winning over new users.

1. Basic facts

  • Developer: Hangzhou Mojing Technology Co., Ltd. On Android, the "developer" is Shijiazhuang Huanci Network Technology Co., Ltd., and the "operator" is Mojing (Tencent MyApp). Huanci is also the developer of the older app 画世界 (iOS id1450111327,2019-02, rating count 54,011 on iOS), so Pro is a large-screen/professional sister app from the same team (Microsoft Store description).
  • iOS launch 2026-09-22, current version 3.4.5 (2026-10-21 update: Bluetooth drawing tablet, Apple Pencil Pro squeeze, tilt pressure, etc.). Free to download, with in-app memberships: monthly ¥10, quarterly ¥30, yearly ¥113 (iTunes lookup, App Store page, 2026-11-06).
  • App ID 1574797598 falls in the 2021-era range, which means this iOS app record was created around 2021 years ago, and the official release came years later. A third-party download site claims it was once "removed from the App Store," but this is unverified.
  • The official Bilibili account posted "[Launch notice] Thanks for waiting! 画世界Pro iOS/PC version is officially live!" (BV1iKaN6xEso), published 2026-09-24, about 113k views.

2. Growth data (appstore database)

  • China store: total ratings 1,762 (10-28) rose to 2,115 (11-06), 7 new in the past 250,10-30 days, with a single-day high of 97; average rating 4.5 stars. Charted only in the China store.
  • In Graphics & Design (6027) Top Free, it has held ranks 2–3 (10-28 to 11-06), charting in 2 lists at once; it has not charted on the overall or Top Grossing charts.
  • For comparison: ranks 1 and 2 on the same chart are the widget app iScreen (3.61M ratings) and Colorful Widget, with rank 4 going to Meitu Design Studio. The bar for this category's Top Free chart in mainland China isn't high: about 200–250 new ratings a week can put an app in the top 3.
  • The older app 画世界 (1450111327) charted at ranks 56–74 on Top Free in a different category (6005, Social) during the same period, adding about 150 ratings in 7 days. There's no sign Pro pulled users away from it.

III. Competitors

ProductWhereLaunchedScaleHow it differs from 画世界Pro
ProcreateiOS (iPad, plus a Pocket version)2011China-store iOS about 37k ratings, ¥88 one-time purchase (iTunes lookup)Paid, Apple-only; doesn't work across Android/PC; limited layer count; users complain that filling is slow (ZOL Q&A).
ibis Paint XiOS / Android2011Play global 332M installs, 7-day +790k (googleplay library); China store iOS about 46k ratingsAds + subscriptions, skewed toward finger painting on phones; the UI and Chinese community ecosystem aren't as localized as 画世界
SketchbookiOS / Android2014Play 193M installs; China-store iOS about 240k ratingsFree, basic features, no full animation/comics suite
Clip Studio PaintAll platformsMoved up on mobile around 2018Play 19.3M installsPro-focused comics tool, expensive subscription, steep learning curve
MediBang Paint, Infinite PainteriOS / Android2014–2015About 38M installs each on PlayMostly overseas, with a weak Chinese community
画世界 (original version)iOS / Android2019iOS China store 54k ratingsSame company; the community + finger-painting entry version. Pro is the tablet and power-user tool.
Domestic painting apps like 熊猫绘画 and 画吧iOS / AndroidMixedNot verifiedCommunity-oriented or entry-level, not a Procreate-class pro tool

4. Where users come from

  1. Migration from older Android and tablet users (the main driver, with evidence): reviews repeat things like "finally out", "Apple finally got it 😍", "I went through a hard time without 画世界 Pro", "my wife is back". Some complain that "the brushes I tuned on Android look different here", "many features match the Android version, but some brushes are missing", "why don't I have the 3D feature" (App Store reviews, appstore library). iPad artists and finger-painting users already knew the product and were waiting for the iOS version.
  2. Official owned channels: the Bilibili launch announcement got about 113k views; the official site huashijie.art, the QQ group 418345980, and the community of the old 画世界 app all funnel users in (whether the old app links directly unverified).
  3. Organic content / search: Bilibili has lots of 3D feature and tutorial videos, and 3DM-type sites have guides; ZOL Q&A includes "画世界 Pro vs Procreate" discussions. An official account on Xiaohongshu posts tutorial links (a Russian fan Telegram channel shared an xhslink), but the specific numbers are unverified.
  4. Organic spread on overseas TikTok (mainly driving the Android version, little relation to the China iOS store): there are many videos under #huashijiepro, e.g. slipperydick365 with about 280k views, yurei_con's Vietnamese-localized version with about 190k views, and ericharich's "best alternative for procreate" with about 38k views (TikHub, 2026-11-06). There are also many tutorials on "how to download the English version of Mojing Paint". Huawei Malaysia's official account also promoted Mojing Paint (the overseas name on Huawei AppGallery).
  5. No paid acquisition found: no Meta or TikTok ads turned up. The ad library only tracks products on our list, so not finding ads doesn't mean none were run.

5. Why it broke out

  • Pent-up demand released all at once: the Android side already had 3M downloads and the cross-platform brand, while the iOS version had been absent for a long time. After launch, old users downloaded and rated it in a concentrated wave.
  • A free alternative to Procreate (¥88 one-time purchase), and it also works on phones (Procreate's main version is iPad-only). That fits students who draw on iPad but don't want to pay, and people who want to finger-paint on a phone.
  • The free chart in the China iOS "Graphics & Design" category has a low bar: roughly 250 ratings a week is enough to reach the top 3. Once charted, it gets category-chart exposure, which brings in some store search traffic.
  • Fast iteration to add features already on Android: within a month of launch it added Bluetooth drawing tablets, Apple Pencil Pro, and more (release notes 3.4.5), which backs up its reputation. But 3D features and some brushes still haven't caught up, and there's plenty of complaint in the reviews.

VI. Differentiation

  • Compared with Procreate: free plus a membership (annual ¥113); works on both iPhone and iPad; brushes (BRU format, and ABR import) and cloud drafts sync with Android and Windows; Chinese tutorials, an asset marketplace, and community; many layers and fast fill.
  • Compared with ibis Paint and others: better Chinese community and localization, animation/comics/pixel art in one app, and deep optimization for domestic Android tablets (Huawei, Xiaomi, etc.).
  • Was differentiation why it broke out?: differentiation is why it built several million users on Android. The direct cause of this iOS surge is that those users migrated across platforms, and the brand already existed. The iOS version actually has fewer features than Android (no 3D, missing brushes), so iOS growth rides brand momentum, not a feature lead.

7. Who knows about it, and is anyone copying it?

  • The domestic painting community has known about it for a while: it's on Bilibili, Tieba, and Xiaohongshu, and a group of Android users have spread it on overseas TikTok. It's "talked about in small circles, well known within the circle". There's no public revenue, and no tech media or big X accounts have covered it (x-radar found 0 posts searching "画世界" in the last ~60 days).
  • Copycats: no iOS product specifically copying it was found. It is itself a representative of the "Procreate alternative" route.

8. What to take from it

  • Run it on Android first, build the community, then go to iOS, and you can catch a "migration dividend": in the launch week, old users can push you into the category chart.
  • In a paid market where Procreate dominates, use "free + cheap membership + cross-platform sync" to target students and Android users switching to iPad.
  • An in-house asset marketplace and brush format (BRU) lock users into the ecosystem, so they come back even when they change devices.

9. What I'm still unsure about

  • Why the iOS version was delayed for years (the App ID was created about 2021 years ago): whether it was review, copyright on 3D features, or a strategy of prioritizing Android/PC, is unverified.
  • The reason 3D features are missing on iOS is unverified.
  • The trigger behind 10-30 single-day new ratings of 97 (an event, a recommendation, a Bilibili video) is unverified.
  • Membership revenue scale is unknown: it hasn't reached the Top Grossing chart, and subscription conversion isn't visible.
  • The overseas Mojing Paint is only on Huawei AppGallery, not on Google Play, and isn't in our googleplay library, so its scale can't be verified.

This article was written by AI from public data and the data we collect daily. Numbers are sourced, and inferences are labeled.