Stringers
Mobile App · iOS · written 11-6
延遲通 - Nostalgic Dating Mini-Game · chen Zihao

"即時通 is back": a nostalgic chat app built by one person hit #1 on Taiwan's overall chart in a day. Then what?

What it is A mobile chat and dating app that recreates the look and gameplay of the old 即時通 / MSN, with chat rooms, families, and battle mini-games. iOS only.

Why it took off 即時通 has had no replacement since it shut down 2018 years ago. Taiwan's Threads happens to be full of the generation that used it, so a single line, "即時通 is back", spread organically, and the media's "champion" coverage amplified it another round.

CHow you could follow Don't build another one in Taiwan. Take the recipe (a social product a big company shut down that a generation remembers + the platform that generation gathers on now + a line like "XX is back") to other markets. Make all the assets original, ship iOS and Android together, and work out server costs first.

Grade C: the playbook is clear and worth learning, but this was a one-off nostalgia spike. Taiwan is already taken and the heat is fading; revenue is small and real-time chat is expensive to run; there are also infringement and trademark risks. Copying it in another market means betting that the same gap and trigger exist there.
Data (updated daily) · First released 2026-10-28 · Taiwan rating 573 · Charted in 11-08 of 1 stores
iOS · Overall Top Free rank · by store
20406011-0111-0311-0411-0511-0760
Data 2026-11-01 → 2026-11-07 (7 days, 7 observations). Lower rank is higher; gaps mean it wasn't charted that day
iOS · Number of stores charted (top 200 on any chart)
00.5111-0111-0311-0411-0511-071
Data 2026-11-01 → 2026-11-07 (7 days, 7 observations)
iOS · Ratings count · Taiwan
020040060011-0111-0311-0511-0611-08573
Data 2026-11-01 → 2026-11-08 (8 days, 8 observations). Apple doesn't publish download counts; rating growth is a proxy for downloads.

On Oct 28, a Taiwanese indie developer launched "延遲通" (Yanchi Tong) on the App Store, a mobile chat and dating app modeled on Yahoo! Kimo Instant Messenger. Four days later it was #1 on Taiwan's iPhone free overall chart, with no paid acquisition, just a wave of nostalgia on Threads from a generation that grew up on it. Four days after that, it had slipped to #13, now dragging a plagiarism accusation, questions about Chinese ownership, and a monthly server bill of NT$200K. Here's what it is, why it blew up, where the money comes from, who's competing with it, and whether you can use the same playbook somewhere else.

One line: "I was born in 79"

On Nov 1, a Taiwanese user named 紀澄 Abby Chi posted on Threads: "I was born in 79, saw that nostalgic 'Instant Messenger' come back today. Has anyone downloaded it? It's now called '延遲通'", followed by "Back then we'd pretend we were offline, or send one line and a link 🤣". The post got only 3.8K views, but that same stretch of Threads was full of posts like it: "OMG I love it!! Instant Messenger is back, even the ding sound is there!!!" "Add me as a friend, let's relive the good old days" (reported by 緯來新聞, 11-02).

"79 年次" means born in 1990. Taiwan's seventh and eighth graders (born in the 1980s and 90s) would come home from school and log into Instant Messenger first thing, checking who was online, changing their status to something melancholy, and poking a friend who wasn't replying. Yahoo shut it down in Jul 2018 17, and nothing replaced it. 延遲通 turned that empty space into a mobile app, and the people most active on Taiwan's Threads happen to be exactly that generation.

What it is

The store page opens with: "Remember rushing home from school, first thing you'd do was check who's online?" Almost everything in it was already in Instant Messenger or MSN:

  • Two retro Windows-style skins, purple and blue, with pixel fonts and the ding sound;
  • "Nudge" that shakes the recipient's window, and a talking snail doll that mirrors the old "嗆聲娃娃" (trash-talk dolls);
  • Friend groups with statuses like "Online / Busy / Out to eat / Back soon," and the option to permanently appear offline to specific friends;
  • Chat rooms (island-wide, by region, by interest), family groups, and small multiplayer games (Gomoku, dark chess, minesweeper, Connect Four);
  • Modern features too: voice and video calls, and sending photos and files.

This matters: it isn't just a skin, it's a real social app where you can chat and make friends. Nostalgic users who come in find strangers to talk to and games to play. 11-03 A five-star review: "My boyfriend and I... already blew up four mini-games, spent the whole day stuck in lag playing mini-games... got all my friends in to play mini-games".

The developer, chen Zihao, has only this one app; the official Threads account, "回憶製造所|延遲通", calls itself "小蝸牛" (Little Snail). It's iOS-only and Chinese-only.

How fast it rose, and how fast it fell

DateTaiwan free overall chartSocial free chartSocial grossing chartCumulative ratings
11-015631700
11-0211390
11-03113523
11-04113183
11-053136247
11-0613159452

Source: App Store Taiwan charts, 11-01 to 11-06. Later, the store page showed 11-06 ratings averaging 507 4.65 stars.

Nov 2 it passed 红果短剧, Monster Hunter and Meta AI on the overall chart. Ratings only started climbing two days after the ranking did; by 11-02 it was already #1 with a rating still at 0, probably because the early builds didn't prompt for ratings (inference), so the rating count undercounts early downloads.

But the curve is clear: over three days the overall chart ranking fell from 1 to 13, and only the social category still holds #1. This is an event, not a long climb.

Where users came from: Threads, then media

  • Organic Threads buzz was the main channel. The developer wrote on Threads: "I didn't do any online marketing at all... the organic traffic that followed really scared me." The official account also kept personally responding to criticism and posting download links on Threads.
  • 媒体跟进:11-02 当天 NOWnews、緯來新聞、Yahoo 新聞、JUKSY 都发了,标题是「即時通復活」「爆紅登冠軍」。「冠军」这两个字又带来下一轮下载。
  • Friends bringing friends: messaging apps only work when your contacts join, and the product has QR codes and links for adding friends (inferred to be a third source).
  • Very little TikTok: searching "延遲通" turns up only a few small accounts' videos with a few hundred views. One caption reads "iPhone: search 延遲通 in the App Store," which looks like promotional content from a promo account. Whether it was arranged by the official team is unverified.
  • Ads: no Meta, TikTok or Google ad activity found.

Where the money comes from: some, but small, and not enough to cover the bills

The app is free to download. Monetization is a set of small in-app purchases (App Store Taiwan page, 11-06): 延遲通 VIP NT$90, 懷舊豪華包 NT$90, "請蝸牛喝珍奶" (Treat the Snail to Bubble Tea) NT$30, Rocket VIP monthly fee NT$120, plus larger photo albums, an ad-free subscription, and ads. The latest version renamed members to "尊榮蝸牛" (Honored Snail) and "火箭蝸牛" (Rocket Snail) and added a scrolling marquee, name effects and gold borders. What's being sold is status inside the chat rooms.

It never reached the Taiwan overall grossing chart. Its best social grossing rank was #11-04, 31,11-06 dropping to #59. People are paying, but at a small scale, and the exact amount is unknown.

On the cost side, the developer said on Threads that they started out using only free tiers of Firebase and Cloudflare. "Even if user growth stops, operating costs are about NT$200K a month" (roughly US$6,200), the family feature was once paused for lack of funds, and the next version "will add a small amount of ads." Real-time chat, voice and video calls, and stranger chat rooms are each server-hungry. After the spike, the first thing to arrive wasn't revenue, it was the bill.

Three things it got criticized for

  • Plagiarism. Designer @chimin_design posted about a free web-based nostalgia messenger, GG-Messenger, on Threads on Oct 15. On Nov 2 she posted that 延遲通's characters ("小雅"), menu text, bubble tea gifts, dice rolling, and even friend-list entries like "阿傑 籃球隊" and "段考倒數 3 天" matched hers. "I never authorized anyone... to charge money with it," she wrote, and said she would appeal to Apple. The post got 286K views and 6.8K likes. The developer replied that they "referenced publicly available nostalgic interfaces and resources." Later versions renamed dice to "蝸牛骰盅" (Snail Dice Cup), gifts to "蝸牛快遞" (Snail Express), and redrew all the dolls. A one-star App Store review also said: "Calls itself a tribute to nostalgia but it's all copycat... plagiarism to make money" (11-03).
  • Chinese ownership and censorship. Some users said sensitive words triggered "訊息傳送失敗" (message failed to send) and suspected the developer was from mainland China (緯來新聞, 11-02). "Zihao" is a Pinyin spelling, and that got used as a reason too. The developer states they are an individual Taiwanese developer, have no Chinese investment, host servers in Google Cloud regions in Taiwan and the US, and encrypt private messages end-to-end. None of this can be verified from the outside. In Taiwan, that kind of suspicion can break growth outright.
  • Name. It went from "Delay Messenger" to "Delay Messenger – Retro Chat Rooms & Dating Chat App", then to the current "Delay Messenger – Retro Dating & Mini Games". Renamed twice in one week. Our guess: dodging the "即時通" name tied to Yahoo, while swapping in new search keywords.

Basics also came up: "No notifications at all?" (one-star, 11-04). Over 8 days they shipped more than five versions, mostly fixing server issues and crashes.

Who it's competing with

Almost none, and that's why it could take off:

WhoWhereCompared with 延遲通
Yahoo! Kimo Instant Messenger, original MSNShut downWith the originals gone, the gap opened up
GG-Messenger(@chimin_design)Web, freeHalf a month earlier, the most direct predecessor, and the one accusing it of plagiarism
EscargotPC, English-speaking worldReconnects the old MSN client, small community
Similar nostalgia chat apps on iOSTaiwan App StoreSearching "懷舊聊天" or "即時通", 11-06 is the only result

No Android version. Media describe it as "currently iOS only."

What to learn from it

延遲通's edge is the nostalgia itself: the interface, sounds, the ding, and the stealth-status etiquette of that era, not feature innovation. That layer pulls people in very fast, but it's also very easy to copy and very easy to get sued over.

What you can take from this is a formula: a social product a big company shut down, with a generation's shared memories + a social platform that generation is currently gathered on + a line like "XX is back". In Taiwan, 延遲通 used Instant Messenger and Threads. The same structure has existed elsewhere with MSN (Latin America, Europe), Feixin and early QQ (mainland China), mixi (Japan), and Orkut (Brazil, India). Nostalgia gets day one; retention takes chat rooms, family groups and mini-games; revenue comes from badges and effects.

If it were you

The verdict: learnable, but following it isn't a great bet. Copying it in Taiwan now is already late: it holds the top spot, its buzz is fading, and someone is suing it. Running the same formula in another country is worth testing, but it's a one-time spike, not a stable business, and real-time chat server costs will arrive before the revenue does.

Who it suits: a solo developer or small team of 1–2 people who has built real-time chat or social backends and knows how to keep server costs down; someone who is part of the generation a nostalgic product targets and can hold a conversation on the local social platform; someone treating it as a low-cost experiment who can accept that it might drop to zero within three weeks.

Who it doesn't suit: anyone who wants to build another Instant Messenger clone in Taiwan (you'd be a copy of 延遲通, which itself keeps getting asked where it came from); anyone without backend experience planning to ride out traffic on free tiers (that's exactly how 延遲通 got caught by its bill); anyone aiming for long-term subscription revenue (the nostalgia wave fades within a week, and whether the people who stay will stay at all, 延遲通 itself can't tell yet).

How to do it:

  • Pick a product whose original is dead, has no local replacement, and whose users are now 30–45 years old;
  • Draw the interface, characters, copy and sounds yourself from day one, don't touch the original trademark, and don't touch other people's fan works. 延遲通's biggest trouble came from exactly this;
  • Ship stranger chat rooms and two or three multiplayer mini-games in version one. Don't just build a shell for chatting with old friends;
  • Charge only small status purchases (badges, entrance effects, name colors), and keep chat rooms and games free;
  • Launch on iOS and Android together, or web first. Launching on one platform only hands the other half of users to whoever comes next.

How to get users: post on the platform where that generation gathers now, using a line they recognize immediately ("XX is back"). Have the developer speak up personally to tell the story and answer criticism. Prepare an explainer and screenshots for media so they'll come to you when it takes off. Put your identity, company, server location, and whether chats are encrypted in a prominent place before launch.

Timing: there's no hard calendar deadline. But a topic like this usually only spikes once per market, and whoever says the "XX is back" line first owns the window.

What would show you read it wrong: ① 延遲通 still holds a top-3 spot on Taiwan's social free chart in December and its grossing rank climbs back into the top 30. That would mean nostalgia actually retained people and became a real social business, not a one-off event. ② Apple pulls it for infringement or it's forced to change its core interface. That would mean the legal risk of this path is bigger than it looks. ③ Someone repeats the same playbook in another market and spikes a second time. That would mean the formula is replicable and worth racing for the next one.

Data and sources

  • Charts and ratings: App Store Taiwan free, grossing and social category charts, 11-01 to 11-06. Store page and version history read 11-06.
  • In-app purchase prices: App Store Taiwan page, 11-06, not verified by placing an order.
  • User posts: Threads @abbychi_1207 (about 11-01), @chimin_design (about 11-02), and the official account @retro.app.lab's statements and explanations (11-01 to 11-02).
  • Media: NOWnews, 緯來新聞, JUKSY, Yahoo News, all 11-02.
  • Monthly running cost of about NT$200k, the developer's identity, server locations and encryption claims all come from the developer's own statements and are unverified.
  • "Low ratings undercount early downloads", "renaming was to dodge a trademark" and "friend invites were one of the sources" are all inferences.

iOS store page ↗

Research notes: competitor table, acquisition evidence, full research report
Competitors
NameWhereLaunchedScaleHow it differs from this one
Yahoo! Kimo Instant Messenger / MSN Messenger (original)Big-company featuresAround 2000; Instant Messenger shut down in 2018-07-17Taiwan's national-level IM back in the day, now shut downThe original is already gone; Yanchi Tong is a mobile recreation that also adds stranger chat rooms, families, mini-games and video calls
GG-Messenger(@chimin_design)WebPosted on Threads on 2026-10-15Personal project, free; the accusation post has 286k viewsA free, web-based nostalgia project; Yanchi Tong is a real chat app that charges money, and it has been accused of copying its elements
EscargotOtheraround 2018PC niche communityRevives the classic MSN client, PC-only and English-only; Yanchi Tong is native mobile, Chinese-language, aimed at Taiwan
Similar nostalgia IM on iOSiOSNot found in the appstore libraryNo direct competitor, which is itself a condition for it taking off
Where users come from
  • Confirmed Organic spread on Threads: Gen X and early-millennial users posted "Instant Messenger is back"; the developer says they did no marketing and the organic traffic startled them (@retro.app.lab)
  • Confirmed Media coverage: NOWnews, 緯來, Yahoo News and JUKSY all reported "viral, champion" on 11-02
  • Inferred TikTok alt-account videos: from 10-31 to 11-02 there were a few videos with a few hundred views, captioned "App Store search Yanchi Tong" (TikHub)
  • Inferred Friend invites: IM needs you to bring friends in; there are QR code / link friend adds; comments say "bring all your friends"
  • Inferred Paid ads: nothing found in the metaads / tiktokads / googleads libraries

Why Yanchi Tong (Nostalgic Social Mini-Game) took off

App Store id6823901413, developer chen Zihao (this is the only app under their name), listed on 2026-10-28, social category, iOS only, Chinese only. Regions checked: the appstore library was scanned across all storefronts (app_day / chart_rank); the 11 storefronts where it charted are tw, hk, mo, sg, my, au, nz, ca, ie, jp, bn, but only Taiwan has real volume, the others are the tail of the category charts (most likely Taiwanese users downloading abroad).

One line

It is a mobile chat and dating app built as a imitation of Yahoo! Kimo Instant Messenger (with MSN's blue styling). From November 1 to 2, on Threads (called "Cui" in Taiwan), Gen X users (born in the 1980–90s) collectively flooded feeds with nostalgia, media followed, and within a day it hit #1 on the Taiwan App Store free overall chart. This was a genuine organic surge; no paid ads were seen. But its heat comes from nostalgia and buzz, not a product moat. Someone has publicly accused it of copying, it has been questioned over Chinese-capital ties and censorship, and its rank has already fallen from #1 to #13.

1. Data: how fast and how big it rose

(Source: appstore library chart_rank / app_day / app_snapshot, 2026-11-01 to 11-06)

DateTaiwan free overall chartTaiwan social, freeTaiwan social, top grossingTaiwan ratings count (new that day)Version
11-0156317001.3.3
11-02113901.3.3
11-03113523 (+23)1.4.2
11-04113183 (+60)1.4.2
11-053136247 (+164)1.4.2
11-0613159452 (+205)1.4.5
  • On 11-02 it passed Red Fruit short dramas, Monster Hunter and Meta AI on the free overall chart (chart_rank, tw, 11-02).
  • Ratings only started climbing 2 days after launch. 11-02 was already #1 on the overall chart while still showing 0 ratings; ratings only started appearing after the 1.4.2 version shipped. Likely explanation: early builds had no rating prompt, or ratings took a while to show up, so the rating count understates early downloads. The App Store web page shows 483 ratings at an average of 4.6 stars, as of 11-06.
  • Revenue: did not make the Taiwan overall top grossing chart; its best position on the social top grossing chart was #31,11-06 on 11-04, which fell to #59. In other words, there is payment, but the scale is small.
  • The heat has already peaked: on the overall chart it fell from 1 to 13 in three days, and only the social category still holds #1.

In-app purchases (App Store Taiwan page, 11-06): Yanchi Tong VIP NT$90, Nostalgia Deluxe Pack NT$90, Buy the Snail Bubble Tea NT$30, VIP Rocket monthly fee NT$120; there are also subscriptions for a larger photo album and ad removal, plus non-personalized ads.

2. Competitors: who else does the same thing

  • Big-company originals: Yahoo! Kimo Instant Messenger shut down in 2018-07-17 (JUKSY article); MSN / Windows Live Messenger shut down long ago. Right now no big company offers this experience.
  • iOS: searching the appstore library by name for "Instant Messenger / MSN / retro messenger / Yahoo Messenger / nostalgia chat" etc. turns up no similar nostalgia IM app; the hits are enterprise IM (LINE WORKS, M+) and notification tools named "XX Instant Messenger". On iOS it has essentially no direct competitor.
  • Web: GG-Messenger (chimin11.github.io/GG-Messenger) by designer @chimin_design, released on Threads 10/15, free and open-source in nature. It is the most direct predecessor, and it has already publicly accused Yanchi Tong of copying on Threads (see section 4).
  • Overseas: Escargot (escargot.chat) lets the old MSN / WLM clients reconnect to servers; it is PC-only and has a very small community. On HN someone also built a web chat in the style of Yahoo Messenger (Show HN 43630733), on a very small scale.
  • Android: not found in the googleplay library. Media reported "currently iOS only" (JUKSY, 11-02).

3. Growth tactics: where users come from

  1. Organic viral spread on Threads (confirmed, main channel): "I was born in 79, today I saw that nostalgic Instant Messenger is back… it's now called Yanchi Tong" (@abbychi_1207,3.8K views); "Cui friends who have Yanchi Tong, come chat" (@jay_07_22). The official account @retro.app.lab "Nostalgia Factory | Yanchi Tong" has kept posting statements and responding to criticism on Threads. The developer said, "I didn't do any online marketing at all… the organic traffic afterwards really scared me" (Threads @retro.app.lab).
  2. Media amplification (confirmed): NOWnews, 緯來新聞, Yahoo News and JUKSY all published pieces on 11-02, with headlines like "Instant Messenger revived" and "viral, champion". Media coverage then became the entry point for the next round of downloads.
  3. TikTok (present, but small volume): searching "Yanchi Tong" on TikHub, from 10-31 to 11-02 there were a few small-account videos (@gameshort_tt with 305 views, captioned "iPhone: App Store search Yanchi Tong"; @jing1115zo "#78 generation nostalgia"), all with a few hundred views. The caption on gameshort_tt's video reads like a promotional account's, whether it was official paid promotion has not been verified.
  4. Friends bringing friends (inferred): IM inherently requires bringing friends in to chat. Comments include "bring all your friends to play the mini-games", and the product has QR code / link friend adding.
  5. Paid ads: nothing found in the metaads / tiktokads / googleads libraries. The ad libraries only track products on their lists, so not finding ads doesn't mean none were run; but the developer claims they did no marketing.

4. Risks and controversy

  • Copying accusation: @chimin_design pointed out on Threads that the character "Xiaoya", menu text, sending bubble tea, rolling dice, and the friend list entries "Ajie Basketball Team" and "3 days to midterms" are highly similar to her GG-Messenger, and said she would appeal to Apple over infringement. The post has 286k views and 6.8K likes (Threads, about 11-02). An App Store one-star review also reads "dressed up as nostalgic tribute, but it's all imitation" (11-03). The developer's response: "During development we referenced publicly available nostalgic interfaces and resources online… future versions will gradually change to Yanchi Tong's own style." The 1.4.2 version changed dice rolling to a "snail dice cup", gift-sending to "snail express", and redrew all the dolls, and these changes line up one-to-one with the accusations.
  • Questions over Chinese capital and censorship: 緯來新聞 (11-02) reported that users found sensitive words trigger "message failed to send", and some suspected the developer is Chinese. The developer states they are "an individual developer in Taiwan", with no Chinese capital, servers in Google Cloud Taiwan and US data centers, and one-to-one chats use end-to-end encryption. These claims have not been verified. The developer name "chen Zihao" uses Hanyu Pinyin spelling, while Taiwanese people generally use Wade-Giles, and netizens have cited this as grounds for suspicion; it is only a lead.
  • The app name keeps changing: "Yanchi Tong Messenger" (the name quoted in chimin's post) → "Yanchi Tong – Nostalgic Chat Room Dating · Chat App" → "Yanchi Tong – Nostalgic Social Mini-Game" (11-06). Inference: this is to avoid the "Instant Messenger" trademark and to change search keywords.
  • The product itself: one-star review says "no notifications at all" (11-04). The update notes say "substantially improved server performance", and the developer admits it originally used free Firebase, which couldn't handle this many users at once.

5. Why it took off

  1. Collective memory + original is dead: Instant Messenger holds the youth memories of a whole generation in Taiwan, and since it shut down 2018 years ago there has been no replacement. It fills this gap directly with a working IM: poke dolls, tap-to-nudge, invisible mode, and statuses like "dining out" are all there.
  2. Naturally shareable on Threads: Taiwan's Threads users happen to be Gen X and early millennials, and "Instant Messenger is back" is a topic everyone can relate to; the official account also interacts directly on Threads.
  3. It is a real social app that actually lets you chat, not just a skin: it has chat rooms, families, and mini-games (gomoku, dark chess, minesweeper), so nostalgic users have something to play and people to talk with. Many positive reviews say "the mini-games are addictive".
  4. Extremely fast iteration: listed on 10-28, reached version 1.4.5 by 11-05, with more than 5 versions shipped in 8 days. Features like family levels, VIP, and ad removal were added while it was blowing up.
  5. Media "champion" coverage amplified the Threads buzz another round.

6. Differentiation, and whether that's why it took off

Its differentiation is the nostalgia itself: it replicates the interface, sounds and social etiquette of Instant Messenger / MSN rather than innovating on features. This differentiation is why it took off, because there is no substitute on the market. But this differentiation is easy to copy and easy to sue over: the web predecessor GG-Messenger existed half a month earlier, and its visual elements may infringe. Whether it can hold on depends on whether users stay in chat rooms and families and build networks of relationships, which is still unclear.

7. What others can borrow

  • Find social products that big companies have shut down but that carry a generational collective memory, and recreate them as mobile apps: Instant Messenger (Taiwan), MSN (Europe, America, Latin America), early Feixin / QQ (mainland China), Cyworld (Korea), mixi (Japan), Orkut (Brazil, India). The core is igniting it on the local mainstream social platform with a line like "XX is back".
  • Nostalgia only gets people in the door; retention depends on stranger chat rooms + families + mini-games; monetization comes from "face-saving spending" like VIP badges and entrance effects.
  • Lesson learned: build original assets yourself from day one, don't copy other people's open-source work; be transparent about developer identity and privacy from the start, or in a market like Taiwan, Chinese-capital suspicion will cut growth off directly.

8. Still unclear

  • Real download volume and retention. Ratings started late, so they can't be directly converted into download counts; the drop on the overall chart means new installs are declining, but DAU is unknown.
  • Revenue: best position on the social top grossing chart was #31; estimated scale is very small, exact amounts unknown.
  • The developer's real identity and server location; whether the moderation (sensitive words that can't be posted) is real.
  • Whether the plagiarism accusation could get it pulled from the App Store.
  • Whether the alt accounts on TikTok are officially arranged.

Sources

This article was written by AI from public data and the data we collect daily. Numbers are sourced, and inferences are labeled.