# Five seconds left on the countdown, what's this card worth? Card Index puts price-checking on top of Whatnot live streams · Mobile app

> Source: https://stringers.io/en/apps/play_com.consultech.cardindex.html (Stringers / 什么值得做, generated 2026-11-08)
> Stringers answers one question every day: what small product can one or two people build in a few months and actually make money from. Numbers come from 15 databases we collect daily, each with source and date.
> For agents: these verdicts and the underlying databases (verified revenue, App Store / Google Play charts, ad libraries, GitHub, Product Hunt…) are queryable live over MCP — tools today / hot / products / directions / direction / data. Setup: https://github.com/komako-workshop/stringers (the user logs in at stringers.io → "配置 agent" to get a personal URL). Site index: https://stringers.io/llms.txt

> On Whatnot live auctions, the bid closes a few seconds after the countdown starts, so buyers have no time to check prices. Saving one overpayment pays for the subscription. In September, during Pokémon's 30th anniversary, two of its TikTok videos on the hot card-collecting trend (867K and 200K views) brought the first wave of users. Shopping top-grossing charts are short, so it reached the chart fast.

[Mobile App](https://stringers.io/en/apps/index.md) · Android · written 11-6

Card Index: Scanner & Tracker · Consultech Ventures LLC

# Five seconds left on the countdown, what's this card worth? Card Index puts price-checking on top of Whatnot live streams

**What it is** A card-scanning, collection-tracking, price-checking app. Its most valuable feature is overlaying live market prices on Whatnot auction streams on Android, recognizing each card as it's auctioned.

**Why it took off** In Whatnot live auctions the countdown lasts seconds, and buyers don't have time to check prices. Saving one bad bid pays for the subscription. In September, around Pokémon's 30th anniversary, two card-community viral TikTok videos (867k and 200k views) brought the first wave of users, and the shopping top charts are short enough that it climbed quickly.

**B** **How you could follow it** Stop building the Pokémon-plus-Whatnot slot. Move the "price check over the live stream" idea to sports cards, sneakers, figurines, or other categories, or to TikTok Shop and live auctions in Japan and Europe. For acquisition, follow its playbook of riding viral card-community moments on TikTok, not product demos.

Grade B: people do pay for price-checking on live streams, the Android overlay approach is clear, and there's room in other categories and platforms. But it's very small, its revenue isn't visible, six or seven similar tools already exist, and if Whatnot adds reference prices itself or Google Play tightens screen-recording permissions, this layer disappears. Few people know about it yet

Data (updated daily) · first launch 2026-08-08 · 11-07 installs 17,562

Android · Total installs worldwide

Data 2026-10-29 → 2026-11-07 (10 days, 10 observations). Google's detail page only refreshes install counts every other day, so a flat day doesn't mean nobody installed.

Android · Ratings count (cumulative)

Data 2026-10-29 → 2026-11-07 (10 days, 10 observations)

Card Index is a card-scanning, collection-tracking, price-checking app centered on Pokémon cards. It has been listed for three months and has 17.6k installs on Google Play, yet it sits near the top of the US Play "Shopping" top grossing chart, ranked #10–12 almost every day. It makes money in a very narrow scenario: while watching card live auctions on Whatnot, it recognizes the card on screen and tells you what it's worth and how much to bid. Below, I explain why this scenario is valuable, how it got its users, why that top chart shouldn't be taken at face value, and whether there's still room for you.

### Two reviews, one day apart

In 2026 Sep 28, a user named Bastian Pierce wrote on Play: "I paid for the subscription, and scanning only works if I open Whatnot inside Card Index. I can't scan directly in Whatnot. It's slow, but it does recognize some cards." The developer replied in Oct 2: "A new version comes out tomorrow that lets you scan directly in your own Whatnot app."

The next day, in Sep 29, another user gave it 5 stars: "Really useful when buying cards. I mainly use it to look up sold prices and track my collection. The live scanner is especially good when I watch Whatnot streams, since I know what the card is actually worth before I bid."

One complains, one praises, both about the same feature, and both are paying for it. That's the whole point of Card Index.

### What it is

- The Google Play version was listed on 2026-08-08, developer Consultech Ventures LLC, in the "Shopping" category. The store blurb in one line: "Scan any Pokémon or sports card and see its true value." In-app purchases $7.99–$29.99 (subscription).

- The features are standard for this kind of app: photo card recognition, collection and holdings valuation, sold prices and trends, and asking AI whether a card is worth grading. What's different is Whatnot Live Scanner, which recognizes cards on screen during a live stream in real time and shows raw price, graded price, and graded population.

- It also runs a website, cardindex.com, with a price page per card showing PSA / BGS / CGC / SGC sold prices and graded populations, plus "Deal Sniper" (finding listings below market value) and a marketplace where sellers pay a 0 commission. It has expanded from Pokémon to sports cards and One Piece. A banner at the top of the site reads: "Identify every card on a Whatnot stream, live in the Card Index app."

- The iOS version was listed on 2026-08-10, with only 9 ratings in the US store (iTunes, 11-06). A Chrome extension has 830 users (Chrome Web Store, 11-01). **This is basically an Android product.**

- The developer is a small app studio that previously made tools on iOS like DetectGPT, BypassAI, and Diet AI, each with single- to double-digit ratings. Card Index is its first vertical product, and it holds the good domain cardindex.com.

### Why Whatnot live streams

Whatnot is the largest live auction platform in the US, with cards as its main category. It has 21M installs on Play, and in the last 7 days it has gained 207k (Google Play, 11-06). Buying cards in a live room means a card goes on the block, the countdown runs out in seconds, and buyers can't switch away to check prices, so they easily overpay on impulse.

A tool that can tell you within seconds "this PSA 10 recently sold for $180, don't go above $150" pays back the subscription in one saved bad bid. A $7.99–29.99 tier sells well against auctions of tens to hundreds of dollars per item.

Why Android: it scans another app's screen. Android allows floating windows and screen recording, so it can overlay live recognition directly on Whatnot. iOS doesn't let one app read another app's screen, and the similar PriceHUD only works by going through the Dynamic Island. That helps explain why Play has 17.6k installs while the US iOS store has only 9 ratings (inferred; the implementation hasn't been verified).

Judging from those two reviews, its earliest version embedded a Whatnot web page inside the app and required users to log in there. It only switched to overlaying directly on Whatnot in early October.

### How it took off

**Installs** (third-party estimates, 11-06 is measured):

| Timeline | Status |
|---|---|
| Early September | dozens per day |
| 9-09 to 9-15 | About 230 a day |
| 9-16 | about 840, the first peak |
| 9-24 | About 6,000 total |
| 10-04, 10-05 | about 1,120 per day, cumulative passing 10,000 |
| Late October | fell back to 100–250 per day |
| 11-06 | 17,562 cumulative, +7 in the last 1,476 days |

The growth started from its own TikTok account @cardindex.com (1,436 followers, 11-06). The account doesn't post ads. It posts card-community news and buzz:

- 9-02 post: "Two weeks until the Pokémon 30 anniversary set launches, and presale prices are already insane": 867k views, 32k likes;

- 9-07 post: a PSA 9 Van Gogh Pikachu with a hair caught inside the slab. "So we pried the slab open. Do you think PSA's quality control needs to get better?": 200k views;

- 9-01 post on Rayquaza: "6 of this month's top ten sales are it": 36k views.

A week after the two viral posts, installs started climbing from 9-09. The posts that actually explained the product, 9-09 "Buying Pokémon cards on Whatnot? Watch live and see each card's value, know how much to bid, don't overpay", 9-10's price-comparison demo, and 9-25's Deal Sniper, only got a thousand-odd views each. **Hot content brought people in; the product demos got no attention.** The account's latest post stopped at 9-25, and installs have since slowly declined.

Two other slow-burn entry points: searching TikTok for phrases like "how to check the value of pokemon cards on whatnot" turns up its demo videos, and the site's price pages are built for SEO with a download link on the homepage (how much traffic that brings hasn't been verified). No Meta ads were found, nobody discussed it on X, and I didn't see any Reddit posts from the developer.

### Don't take that top chart at face value

"17.6K installs, #11 on the US Shopping Top Grossing chart" sounds like very efficient monetization. But this chart has only 19 apps in total 11-06. The #4 app on the same chart, PokeNotify, has only 47K installs, and #9 Double Holo has 78K. Placing in the top tier here takes very little revenue, so how much money #11 represents can't be inferred.

It ranks #15–19 in India, Nigeria, Mexico and other 15 countries too. That's just small markets borrowing the overall chart, not proof of users there.

Picking the Shopping category is a smart move: in tools or entertainment it would be up against Collectr (3.38M installs) and MonPrice (2.07M), but in Shopping a short chart is enough to get seen (inferred: this was deliberate).

评论也要打个折。评分从 10-29 到 11-06 一直是 27 条,没涨过;分布两头大中间空:5 星 12 条、1 星 10 条,商店显示 3.0 分。1 星里最重的一条(10-13)说「连上之后我的 Google 账号马上被一台陌生设备登录」,怀疑是盗号;开发者回「Google 每次你登录 App 都会发这种提醒,可能是假评论」。这多半和早期版本要用户在 App 里登录 Whatnot 有关(推断),但对一个要你交订阅费的小 App,信任已经伤了一块。

### Who it's competing with

Card Index isn't the first to do live price comparison. Back in 2026 April, someone posted a browser extension on Reddit r/SideProject that recognizes Whatnot cards in real time; in May, someone on r/PokemonDeals posted a similar iOS app.

| Product | Where | Scale | How it differs |
|---|---|---|---|
| PriceHUD | iOS + Chrome,2026-09 | Chrome 77 users | Same Whatnot price check, on iPhone using the Dynamic Island |
| TCG Snipe / Slabbr | Web / desktop, 2026 | Not verified | Press a hotkey to identify cards while watching streams on desktop; supports TikTok and YouTube |
| CardDex | Web | Not verified | A stream overlay for sellers |
| Superrod | Chrome,2026-11-02 | Just launched | Another Whatnot extension |
| Double Holo | Android,2026-02 | 78k on Play | Same Shopping category: card scanning plus a marketplace taking 4.9% commission, no live stream overlay |
| Collectr | Android,2022 | Play 3.38M | The leader in collecting and market prices, 20 TCG games, no live streams |
| MonPrice | Android,2025-03 | Play 2.07M | Photo-based valuation, no live streams |
| CardIndex(Kantei) | iOS,2026-06 | 19 ratings | Same name, different company, launched over a month before it |

Most rivals are built for desktop. Card Index got a native overlay on Android phones first, and most people scroll Whatnot on their phones. That's why it's earning money in a small pool. But six or seven players now offer the feature, and the bar is how fast and accurate recognition is. The "slow" complaints in reviews suggest it hasn't nailed that yet.

### If it were you

**B. Worth a try: the opportunity is real, but the patch is small and six or seven people are already digging in.** Card Index shows that people will pay a subscription for a price-comparison layer on top of someone else's live stream. But with only 17.6k installs and no visible revenue, and similar tools launching one after another, the layer disappears the day Whatnot shows reference prices inside its own streams.

**Good fit for** : indie developers who can build Android floating windows, screen recording and image recognition, or people who already know price data for a specific collectible category (sports cards, One Piece, sneakers, figures, pre-owned luxury goods).

**Not a fit for** : anyone who just wants to build another "Pokémon + Whatnot" price app. That niche is crowded, and you'll lose to the few players that already have price databases and early users. Also not for iOS-only teams, since the system won't let you read what's on another app's screen.

**How to do it** : don't copy its category. Copy its structure and swap in a different stream or category.

1. **Switch categories** : Whatnot has plenty of streams for sports cards, sneakers, figures and retro games, and far fewer price tools than for Pokémon. Card Index is already expanding into sports cards and One Piece, which suggests it sees the same thing.

2. **Switch platforms and countries** : TikTok Shop live streams, Japan's Mercari and live auctions, and card streams in Europe all move in seconds, leaving no time to check prices. Whoever first builds stream-overlay price comparison in the local language with local sales data claims a slot (inferred).

3. **Do what it hasn't done well** : recognition speed and accuracy, and never asking users to log into someone else's account inside your app. Its reviews criticize it on all three.

**How to get users** : follow its two hit playbooks. On TikTok, post card-collecting news and drama (new set pre-sale prices, grading fails, how much a card gained in a month), not product demos. Then own the search terms like "how to check value on whatnot" with videos. Build SEO on a price-guide site and collect data along the way.

**When to move** : before Whatnot adds official reference prices inside its streams, and before a couple of players consolidate the category, ideally in the first half of 2027.

**What would mean you read it wrong** :

- If Whatnot launches official sale-price references in its streams, or Google Play tightens screen-recording and floating-window permissions, this layer has no reason to exist.

- If Card Index stops posting on TikTok and its daily installs stall at a hundred or two with no rating growth, that shows the paying audience in this niche is that small, and switching categories won't change much.

- Conversely, if it or a similar app reaches 100k+ installs in a new category within six months, "stream price comparison" is a pattern that can spread sideways, and it's worth getting in early.

[Android store page ↗](https://play.google.com/store/apps/details?id=com.consultech.cardindex)

**Research notes: competitor table, acquisition evidence, full research report**

Competitors

| Name | Where | Launched | Scale | How it differs from this one |
|---|---|---|---|---|
| Collectr | Android | 2022-01 | Play 3.38M installs, +42k in 7 days | The leader in collecting and price tracking, supporting 20 TCG games, with no live-stream card identification |
| Double Holo | Android | 2026-02 | 78k installs on Play, #9 on the US Shopping Top Grossing chart | Same SHOPPING category. Card scanning plus a marketplace taking 4.9% commission. Card Index adds real-time Whatnot overlays and AI Q&A |
| MonPrice(Card Value Scanner) | Android | 2025-03 | Play 2.07M installs | Photo-based card scanning and valuation tool, no live-stream use case |
| PriceHUD | iOS | 2026-09 | Chrome 77 users; iOS scale not verified | Same Whatnot live price check, on iPhone using the Dynamic Island. Card Index layers directly on Android and also includes collection tracking, market prices and a marketplace |
| TCG Snipe / Slabbr | Web | 2026 | Not verified | Press a hotkey to identify cards while watching streams on desktop. Card Index is built for phones |
| TCGplayer App | Big-company features | Early on | Not verified (TCGplayer is a card marketplace owned by eBay) | Free card scanning plus marketplace prices, no live-stream comparison |
| CardIndex(Kantei Technologies) | iOS | 2026-06-19 | iOS #19 ratings | Same-named card scan and grading estimator, iOS only. The two names are nearly identical |

Where users come from

- **Verified** **own TikTok content** : @cardindex.com's 9-02 30-anniversary pre-sale video drew 867k views, and its 9-07 graded-case video drew 200k views; installs ramped from 9-09 and peaked at 9-16

- **Verified** **TikTok search and discover pages** : discover pages for searches like "how to check the value of pokemon cards on whatnot" pull in its demo videos

- **Verified** **Chrome extension referrals** : Card Index — Whatnot card scanner, 830 users (chromestore 11-01)

- Inferred **Site SEO** : cardindex.com's Pokémon price guide has a page per card, and the homepage links to the app. Traffic not verified

- **Verified** **Category choice** : listed in SHOPPING, where this chart has only 19 apps, so ranking #10–12 is enough to be seen

- Inferred **Meta paid acquisition** : nothing found in the metaads library, which only tracks advertisers on its list

## Card Index: Scanner & Tracker (com.consultech.cardindex) research report

> Channel: Google Play · Developer Consultech Ventures LLC · Store launch 2026-08-08 · Category SHOPPING · Research date 2026-11-06

### One line

This is a Pokémon-focused trading card game (TCG) app: it scans cards, tracks collections, shows market prices, and includes AI Q&A. The feature that actually makes money is **recognizing cards on screen in real time and showing market prices while you watch Whatnot live auctions** . Installs are modest, 17.6k. It sits at #10–12 on the US Play Shopping Top Grossing chart because that chart has only 19 apps, so the bar is low. Android also allows overlays on top of other apps, which makes live-stream price comparison workable as a paid feature there, but not on iOS.

### 1. Data (googleplay library, 2026-11-06)

- Cumulative global installs 17,562; +1,476 in the last 7 days (about 210/day). The rating has stayed at 27 reviews from 10-29 to 11-06 without moving. The distribution is 5 one-star reviews to 12 and 1 five-star to 10, heavy at both ends and thin in the middle (app_snap histogram). The store page shows 3.0 stars from 28 reviews.

- In-app purchases $7.99–$29.99 per item (subscription).

- On the US Shopping Top Grossing chart, it has ranked #10–12 every day from 10-29 to 11-06 (chart_rank). **But that chart has only 19 apps in 11-06** . The #4 app, PokeNotify, has only 47k installs, and #9 Double Holo has 78k. So reaching the top of this chart takes very little revenue. The card's claim that it ranks #15–19 in 15 countries comes from small markets filling in with the overall chart. The recall step already flagged this, so the claim holds. It also ranks #116–152 on the au Shopping Free chart, and occasionally #186–198 in ca.

- Install curve since launch (app_day_ext, AppstoreSpy estimates):
    - 9-08 about 70;
    - 9-09 to 9-15 about 231/day, climbing to 837/day by 9-16;
    - 9-24 cumulative 5,976; about 1,120/day on 10-04/05; passed 10,000 cumulative on 10-05;
    - fell back to 100–250/day in late October, and about 58/day on 11-04/05.
    - Takeaway: installs took off from mid-September to early October, then grew slowly on organic traffic.

- The iOS version (id 6787737654,2026-08-10, category "Reference") has only 9 US rating (iTunes lookup, 11-06). In the appstore library it only charts at #93–109 on the au and nl Reference Top Grossing charts. **This is essentially an Android product** .

- The Chrome extension "Card Index — Whatnot card scanner" launched 2026-08-21 and has 830 users (chromestore library, 11-01).

### 2. Why it took off

1. **A must-have for Whatnot live auctions** : buying Pokémon cards on Whatnot gives you a countdown of a few seconds, too little time for buyers to check prices. Card Index sells real-time card recognition during streams, with market price, second-tier grading value, grade population and a suggested max bid.
    - Play reviews: paying users are talking about exactly this feature. 9-28 One 1-star review says "I paid for the subscription… scanner works but only if you open whatnot inside of the card index app," and the dev replied "new release tomorrow lets you scan whatnot over the actual whatnot app." A 5-star review also says "live scanner is great when I'm watching Whatnot streams."
    - Whatnot has 21M installs on Google Play itself, +207k over 7 days (Google Play library). Big base, still growing.
    - The paywall sits on "not overpaying before you bid." On single auctions of tens to hundreds of dollars, one saved mistake pays for the subscription, which is why $7.99–29.99 sells.

2. **Floating overlays are easy on Android, hard on iOS** : it scans another app's screen (Whatnot). Android has overlay and screen-capture APIs, so it can float recognition over Whatnot in real time. iOS sandboxing blocks this, so PriceHUD has to work around it with the Dynamic Island. That helps explain 17.6k installs on Play versus only 9 ratings on the US iOS store. This is an inference; the exact implementation is unverified.

3. **TikTok drove the growth, timed to Pokémon's 30th anniversary** : the official TikTok account @cardindex.com has 1,436 followers, 19 videos and 60k likes (TikHub, 11-06).
    - 9-02 A video titled "Pokémon 30 Anniversary series, two weeks before launch, pre-order price……" got 867K views;
    - 9-07 a video of "opened a PSA 9 Van Gogh Pikachu graded slab" with 200K views;
    - 9-01 Rayquaza clip with 36K views.
    - Install curves started climbing 9-09 and peaked 9-16, matching the timing of these hit videos.
    - The account posts market commentary and shell-company content, not hard ads. The site's homepage "Trending Set" features products tied to the 30th Celebration, riding the buzz around the 30 anniversary.

4. **Smart category choice** : listed under SHOPPING rather than Tools or Entertainment. Tools and Entertainment are crowded with card scanners (Collectr 3.38M, MonPrice 2.07M). In SHOPPING, the direct rivals are just Double Holo and PokeNotify, so it can chart on a short Top Grossing list and get more exposure.

5. **SEO site and data build-up** : cardindex.com is a full Pokémon price guide with a page for every card. It shows raw and PSA/BGS/CGC/SGC sale prices, grading population, "Market Cap" and "Deal Sniper" tools, and a marketplace (Shop/Sell) with a 0% seller commission. The homepage header reads "Identify every card on a Whatnot stream, live in the Card Index app," routing price-search traffic into the app. How much traffic the site brings is unverified.

### 3. Growth tactics (evidence)

| Channel | Evidence | Confirmed |
|---|---|---|
| Owned TikTok content | @cardindex.com: the 9-02 video has 867k views and the 9-07 video 200k views; the product demos 9-09 and 9-10 (Whatnot scanning, Deal Sniper) got only a few thousand views. | Yes |
| TikTok search and Discover | Brave search surfaces TikTok Discover pages for "how to check the value of pokemon cards on whatnot" and "how to scan cards and list them on whatnot," which show Card Index videos. | Yes |
| Chrome extension funnel | The Whatnot scanner extension has 830 users, with cardindex.com as its website. | Yes |
| Website SEO | cardindex.com has a price page for each card and a "Pokémon Card Prices & Values" homepage, with app download entry points. | Partial (traffic unverified) |
| Store category and charts | Listed under SHOPPING. On the US Top Grossing chart there are 19 apps in total, and it ranks #11. | Yes |
| Meta paid acquisition | Not found in the metaads library by package name, domain, or Page name. But that library only tracks a fixed list of advertisers, so a miss doesn't mean no spend. | No |
| X, Reddit, media, Product Hunt | x-radar: 120 posts in the last 0 days; not listed on PH; no Reddit posts of its own found. | No |

### 4. Competitors

- **Live Whatnot price-checking is not a first-mover niche** :
    - 2026-04 On r/SideProject and r/PokeInvesting, people have posted browser extensions for "real-time card ID and price checks on Whatnot."
    - 2026-05 On r/PokemonDeals someone posted a similar iOS app.
    - Other players include TCG Snipe (hotkey, supports Whatnot/TikTok/YouTube), Slabbr (S key), PriceHUD (iPhone Dynamic Island + Chrome extension, Chrome 77 users, 9-15 launch), CardDex (overlay for sellers on live streams), cardstream (open-source card ID), and Superrod (Chrome, 11-02 launch).

- **General card scanner and price apps** (googleplay library installs):
    - Collectr 3.38M (2022);
    - TCGplayer App (size unverified, free);
    - MonPrice 2.07M (2025-03);
    - CollX 1.65M and Ludex 1.61M (mostly sports cards);
    - FoilSnap 465k (2026-02); Shiny 370k; Pokechart 330k;
    - Double Holo 78k (2026-02, same SHOPPING category, card scanning plus a 4.9% commission marketplace, the closest match);
    - PriceCharting App.

- **Name clash** : Kantei Technologies makes "CardIndex: Card Scanner" (cardindex.co, on the iOS store with 2026-06-19 ratings, 19 ratings), listed just over a month earlier with an almost identical name, easy to confuse.

### 5. Differentiation

It bundles card scanning, collection tracking, pricing, AI Q&A, and a marketplace, all features others also have. What's actually different is **real-time card ID and price overlays on top of Whatnot, on Android** . Users validate the feature in reviews, and paying users are buying it for that. But this exact feature is already being built by 6–7 others, and some got there first:

- Most rivals are Chrome extensions or desktop hotkeys, usable only when watching streams on a computer;

- Card Index got a native Android overlay out first, and phones are where most people actually watch Whatnot.

That's the main reason it can earn in a small pool. Whether it holds up depends on execution: recognition speed and accuracy. Reviews show a 1-star rating with complaints about being "slow" and worries about account hijacking, which points to an unstable experience.

### VI. Developer

Consultech Ventures LLC is a small company with several apps. On iOS it has DetectGPT (2025-06), BypassAI (2025-05), Image AI (2025-09), and Diet AI (2025-08), each with single to low double-digit ratings (iTunes, 11-06). It filed an IMAGEAI trademark in 2023 (Justia). Card Index is its first move into a vertical, paired with a data site and a marketplace, and it holds the cardindex.com domain.

### 7. Visibility

Almost no one knows about it yet. No public revenue; TrustMRR and media show nothing; 0 mentions on X; 1,436 TikTok followers. It's only within the small Whatnot price-checking circle, where several others already do the same thing.

### 8. Not sure

- Actual revenue: this Top Grossing chart has only 19 apps, and what the #11 spot earns can't be inferred.

- Two surges in mid-September 10-04/05, with no verified sign of paid creators or paid acquisition involved.

- How much traffic the website SEO brings.

- Whether the review claim of "unusual sign-in after installing the Google account" reflects a real security issue.

- Subscription retention and refund rate.

### Sources

- googleplay library (app_profile / app_day_ext / chart_rank / app_snap, 2026-10-29 to 11-06); chromestore library (2026-11-01); appstore library; metaads library; x-radar

- Play store page and reviews: [play.google.com/store/apps/details?id=com.consultech.cardind…](https://play.google.com/store/apps/details?id=com.consultech.cardindex)

- Website: [cardindex.com/](https://cardindex.com/)

- iTunes lookup: id 6787737654, developer 1806383235, id 6779786610 (Kantei)

- TikTok @cardindex.com (TikHub user profile and video endpoints)

- Chrome extension: [chromewebstore.google.com/detail/impoppkbagmiajilcfbnbepdoha…](https://chromewebstore.google.com/detail/impoppkbagmiajilcfbnbepdohahjmff)

- Competitors: tcgsnipe.com, slabbr.pro, pricehud.com, carddex.gg, cardstream.ai, doubleholo.com; Reddit r/SideProject 1sq23i3 (2026-04-19), r/PokeInvesting 1sq42h6, r/PokemonDeals 1thlzg5 (2026-05-19)

- Trademark: [trademarks.justia.com/978/10/imageai-97810972.html](https://trademarks.justia.com/978/10/imageai-97810972.html)

This article was written by AI from public data and the data we collect daily. Numbers are sourced, and inferences are labeled.
