
A rival copied its code and ran twice as fast, and it merged the rival's changes back: how InstantTrack got 162 stars in a paper-reproduction race
What it is An open-source training codebase that teaches the Unitree G1 humanoid robot to imitate 40 human motion clips in simulation, training in about 3 minutes on a single GPU.
Why it took off A hot paper shipped without code, so the community raced to reproduce it. It claimed the "fastest" spot, its reported numbers were strictly reproducible, it was indexed by community aggregator pages, and rivals used it as a comparison baseline, which sent traffic from both sides.
CHow to apply this: Don't pile into this race, which is already cooling. Take its playbook and use it on the next paper that has a big result but no official code: claim one measurable dimension (speed, VRAM, consumer GPUs), put the number in the repo description, refresh it with each release, and submit a PR to the awesome lists on day one.
- Data (updated daily) · Repo created 2026-10-29 · 173 stars · 7 days +99
GitHub · stars Data 2026-10-30 → 2026-11-08 (10 days, 10 observations). Points before 10-28 come from deeply / archive backfill, not every day has one
A Berkeley humanoid-robot paper came out with no official code, and within a week the community spun up dozens of reproduction repos. InstantTrack showed up a week late. It didn't chase "first reproduction." It chased "fastest": one GPU, 3 minutes to train full-body motion across 1 segments on a Unitree G40. No big account retweeted it and it never hit HN. The repo got 8 stars in 162 days. The niche is small, but the approach can be copied directly for the next paper.
Nov 2: a rival said it was half as fast
On Nov 2, a developer named Fuyi Chen published a repo called BlinkMimic. The first line of its README reads "one RTX 4090, about 3 minutes," and a table below puts it head-to-head with InstantTrack v1.2 on the same card: 3.38 minutes versus 7.36 minutes to reach the target. The code wasn't written from scratch either. The README states it was modified from InstantTrack v1.2. The next day, MindPattern, an auto-aggregating AI news site, published a story with the headline naming the comparison: "...about half the time of InstantTrack v1.2."
When someone beats your code with your own code, most people get defensive. InstantTrack's author, Huy-Quang-Dao (who works at the Vietnamese robotics company VinMotion), did something else. On Nov 4 he shipped v1.3, merged all of BlinkMimic's changes back in, and the top paragraph of the README reads "v1.3 incorporates the changes from BlinkMimic... thanks to its author." He then added several GPU-level optimizations, running data collection and model updates concurrently on separate CUDA streams. Result: all 5 random seeds hit the target at the first checkpoint (3 minutes).
That back-and-forth was the two days it gained stars fastest: 11-03 +20,11-04 +33 (daily GitHub star counts, 11-06).
What it actually is
An open-source codebase for training robots to "imitate human motion." Feed it 40 segments of human motion capture data (LAFAN1: walking, running, jumping, falling and getting back up, 2.45 hours in total), and it trains a policy in simulation that has a Unitree G1 humanoid perform all 40 segments without falling once.
Its "score" sits in the GitHub description and keeps changing. The first version was 15 minutes, v1.2 was 7 minutes, and v1.3 says "about 3 minutes," more than 10.9x faster than the original paper's method (with EMA added) reproduced by the same author.
Why now: a paper with no code
Around Oct 21, the Berkeley paper SuperMimic from Pieter Abbeel's and Koushil Sreenath's groups went public (CoRL 2026 Oral). It uses a differentiable world model to train a whole-body controller on one H100 in three hours, using over a thousand times less compute than cluster-scale approaches like NVIDIA's.
The paper went viral and the code didn't ship. As of Oct 28, the community-maintained awesome-supermimic page still read "the official website has no link to training code." The gap filled up fast: ETH's Chong Zhang wrote supermimic_vibed in one hour of vibe coding, created the repo that day, and it now has 825 stars. Then came SuperMimic-Reproduced (405 stars), Uni-SuperMimic (260 stars), MorphMimic (183 stars)... awesome-supermimic lists 41 projects in total.
InstantTrack was created around Oct 29, by which point the "first to run" spot was long taken. It optimized on top of supermimic_vibed's code and cut the other side's 1.47 GPU-hours down step by step. Rivals compete on "does it match the paper," "does it work on real hardware," or "can it handle hundreds of thousands of motion segments." It competed on one thing only: speed.
Where the stars came from: aggregator pages and rivals, not big accounts
| Timeline | What happened | stars (same day) |
|---|---|---|
| 10-29 | Repo created; same day added to awesome-supermimic (now 510 stars) and Robotics_Notebooks | — |
| 10-30 | Release v1.0 / v1.1 | 53 |
| 10-31 | Sent v1.2,7 minutes | 69 |
| 11-02 | BlinkMimic appears, using it as the comparison baseline | 79 |
| 11-03 | MindPattern names it in coverage | 99 |
| 11-04 | Release v1.3, merges rival's changes, 3 minutes | 132 |
| 11-06 | — | 162 |
Data: daily GitHub star counts (from 10-30); release dates from the Releases page.
The first wave came from awesome-supermimic. That page is the entry point for the whole niche. It put InstantTrack in its Featured table with an animated GIF, titled "v1.2: 0/40 failures in ~7 minutes." The second wave came from the rival: BlinkMimic used it as the baseline every time, so readers clicked over to take a look.
Meanwhile the whole niche was cooling. The leader, supermimic_vibed, fell from 10-24 +188 a day to about ten or so now. InstantTrack pulled a second wave against the trend, through release after release.
What I couldn't find: no media outlet has written about it specifically, there are no HN posts, and I found no retweets from big accounts on X (I couldn't fully verify the X side).
What sets it apart: how it reports numbers
It isn't the only fast repo. It came to be seen as the trustworthy one because of how it reports its numbers:
- Every method runs on the same machine, the same simulator, and the same evaluation. Each change is a flag; turn it off and you get the original paper's config.
- 5 random seeds, and it doesn't report only the best run.
- The success bar is strict: return ≥ 0.82,40 segments 0 failures, held for 3 consecutive checkpoints. BlinkMimic later adopted the same standard outright, and its README calls it "InstantTrack's strict criterion."
- Logs for every run are in the repo, and every table can be regenerated with a script. The README has a section, "How to read these numbers," asking readers to read it before citing anything.
- It also openly reports where it got worse: v1.3's foot-contact consistency dropped from 0.845 to 0.779. The README lists the likely cause and says "we haven't tested this."
In research circles, reporting like this works better than any promotion: aggregator pages are willing to list it, and rivals are willing to use it as a baseline.
Its weak spots are also in its own README: 3 minutes is only the result on 40 training segments in simulation, with no large motion library and no real robot. The only issue is from 10-31, someone asking how to deploy "sim2real," and it has no answer yet. The author says the next project, InstantGMT (a general motion tracker for teleoperation), has a paper "in preparation."
Who it's competing with
| Project | Repo created | star | How it differs |
|---|---|---|---|
| supermimic_vibed | 10-21 | 825 | The first working reproduction, and the foundation for InstantTrack |
| SuperMimic-Reproduced | 10-21 | 405 | A faithful reproduction, not competing on speed |
| Uni-SuperMimic | 10-22 | 260 | Targets a 129k-segment large motion library |
| MorphMimic | 10-23 | 183 | One policy controls three robots, with real hardware |
| BlinkMimic | 11-02 | 154 | A rival modified from its v1.2, 4090 minutes on 3.4 |
| NablaMimic | 10-30 | 114 | Replaces the world model with differentiable simulation, another route to efficiency |
| NVIDIA GR00T (SONIC) | 2025-11 | 3,886 | Cluster-scale platform, the thing the paper benchmarks against |
Star counts as of 11-06.
Two players are already racing on speed, and the time is down to 3 minutes, with checkpoint intervals too close to tell apart. Squeezing further won't be noticeable to readers.
If it were you
Bottom line: Don't race on this. Learn the approach and save it for the next "paper goes viral, code doesn't ship" event.
Who it's for: Grad students and engineers in robotics, reinforcement learning, and model training who have a good GPU, can get a paper running within a week, and want to build stars, reputation, and a line on their resume.
Who it's not for: People without RL and GPU-optimization expertise. The barrier to these projects is the expertise itself. Vibe coding can produce a first reproduction, but not a 10x speedup. If you're hoping to make money from this, skip it too: this niche has no money, only attention.
How to do it:
- Watch top-conference paper releases for the one with a big result and no official code. The window is roughly one to two weeks.
- Someone usually produces the first reproduction within a day or two, so don't race for it. Pick one measurable dimension to claim: speed, memory, cost, running on consumer GPUs, or porting to another robot or language ecosystem.
- Put your benchmark numbers in the GitHub description, and refresh them with every release.
- Report numbers so tightly no one can pick them apart: same-machine comparisons, multiple seeds, public logs, and openly stated limitations.
- When someone forks you and beats you, merge their changes generously and credit them in the README. Every comparison a rival makes is free promotion for you.
How to get users: Submit a PR to that paper's awesome list on day one (InstantTrack was added the day it was created). Give the aggregator sites and newsletters that follow up a number they can put in a headline. Ship releases often, so each version gives the aggregator page a reason to update.
When to get in early: For SuperMimic, it's already too late. There are 41 projects and the leaders are cooling, and once official code is released, attention on reproduction projects will drop further. The window for the next one is the first two weeks after the next paper comes out.
What would show I got it wrong: If InstantTrack-style "faster" repos keep gaining stars after the official code ships, speed is worth more than we assumed, and this line can still be pursued. If it stalls at two or three hundred stars along with the rest of the niche, the ceiling is the niche itself. It's still worth building, but don't expect big numbers.
Research notes: competitor table, acquisition evidence, full research report
- Competitors
Name Where Launched Scale How it differs from this one SuperMimic official (UC Berkeley) Other Around 2026-10-21 (arXiv 2610.28480, CoRL 2026 Oral) Paper and project page; as of 10-28, no training code released The official target is covering 100k motion segments with one H3 in 129 hours; InstantTrack has code and only competes on speed for 40 LAFAN1 segments on a single consumer GPU zita-ch/supermimic_vibed Open source 2026-10-21 825★ / 84 fork The first working reproduction (1.47 GPU-hours) is the foundation for InstantTrack; InstantTrack optimizes it down to about 3 minutes fuyichen0725/blinkmimic Open source 2026-11-02 154★ / 12 fork A rival forked from InstantTrack v1.2, 4090 in 3.4 minutes; InstantTrack v1.3 merged its changes and added CUDA stream overlap CuboiLeo/SuperMimic-Reproduced Open source 2026-10-21 405★ / 59 fork a faithful reproduction of the paper, not chasing speed Motphys/Uni-SuperMimic Open source 2026-10-22 260★ reproduced on UniLab, targeting a 129k-motion library in about 40 minutes lzyang2000/morphmimic Open source 2026-10-23 183★ one policy controls three robot bodies, with real-robot tests, not racing on speed sailab-ai/NablaMimic Open source 2026-10-30 114★ replaces the learned world model with differentiable simulation, taking a different high-efficiency route NVlabs/GR00T-WholeBodyControl(SONIC) Big-company features 2025-11-05 3886★ NVIDIA's cluster-scale whole-body control platform and released checkpoints, with far more compute behind it; the benchmark SuperMimic is compared against - Where users come from
- Verified collected by community aggregators (awesome-supermimic Featured, Robotics_Notebooks): 10-29 awesome-supermimic PR #9 added InstantTrack's results and GIF; the same day Robotics_Notebooks PR #3211; the first observation point in the library, 10-30, already has 53★
- Verified rival citations / forks: BlinkMimic is based on InstantTrack v1.2, with a same-GPU comparison in its README; MindPattern's 11-03 headline names InstantTrack; 11-03 +20, 11-04 +33
- Verified fast releases, benchmark numbers written into the description: 10-30 to 11-04 saw 4 releases; the description changed from "15 minutes" to "about 3 minutes" (the old description still shows in Brave search results)
- Verified search and attention spillover from the paper event: SuperMimic was published 10-21 with no official code release; AGI Hunt, humanoidbeat and MindPattern followed with coverage, and the community produced 41 derivative projects
- Inferred spread on X / HN: the HN library has no related posts; the x-radar corpus does not cover this circle, so nothing can be found
Research report on InstantTrack (Huy-Quang-Dao/instantTrack)
Channel: GitHub · repo indexed 2026-10-29 · as of 2026-11-06:162 stars / 7 forks, +109 over the last 7 days (github repo_profile) · MIT · current version v1.3.0(2026-11-04)
One line
It is an entrant in the community race, after UC Berkeley's SuperMimic paper (arXiv 2610.28480, CoRL 2026 Oral, public around 2026-10-21), to see who can train whole-body motion tracking for the Unitree G1 fastest. On a single RTX 5090 it cut training time for 40 LAFAN1 motion segments to about 3 minutes (v1.3), more than 10.9x faster than the authors' own SuperMimic+EMA reproduction. Nearly all of its stars come from attention generated by this race. It is not a product and has no commercialization.
1. Why it took off
Timing: it rode on a paper event, and the official side never released code.
- SuperMimic (UC Berkeley, Qiayuan Liao, Pieter Abbeel, Koushil Sreenath et al.) went public around 10-21, claiming a whole-body controller trained on a single H100 in 3 hours, using more than 1000x less GPU time than cluster-scale model-free methods (arXiv, humanoidbeat 10-21).
- As of 10-28, the official site has not released the training code (awesome-supermimic states "Official code status — checked 2026-10-28"; AGI Hunt also reported "SuperMimic code still unreleased 3 days…" around 10-24). The gap has been filled by community reproductions: Chong Zhang of ETH wrote supermimic_vibed in 1 hours of vibe coding (created 10-21, now 825 stars; covered by MindPattern 10-22), and a batch of repos followed, including SuperMimic-Reproduced, Uni-SuperMimic, and MorphMimic.
- InstantTrack was created 10-29, based on a mjlab port of supermimic_vibed, with the GPU training loop, EMA, failure-segment resets and contact rewards from InstantMimic layered on top. It did not chase being the "first reproduction"; it went for the "fastest" slot.
Traffic source: community aggregators and rivals, not big accounts.
- awesome-supermimic (510 stars, itself a traffic entry point): 10-29 huangkiki opened PR #9, adding InstantTrack's results and GIF; it now sits in the Featured table with the headline "v1.2: 0/40 failures in ~7 minutes". The same day ImChong/Robotics_Notebooks PR #3211 also added it. The library's first observation point, 10-30, already had 53 stars, matching the time of inclusion.
- Quoted by a rival, which brought a second wave: BlinkMimic (Fuyi Chen, 11-02 built, now 154 stars) started directly from InstantTrack v1.2 and used InstantTrack as a same-card comparison in its README (3.38 min vs 7.36 min). The MindPattern post is titled "…about half InstantTrack v1.2's time" (link; 11-03). InstantTrack 11-04 immediately merged BlinkMimic's changes back in, shipped v1.3, cut the time to ≤3 minutes, and credited the other project in its README. This back-and-forth lines up with its two biggest single-day star gains: 11-03 +20 and 11-04 +33 (the largest single day in the repo).
- The release cadence is fast: v1.0/1.1 on 10-30, v1.2 on 10-31, v1.3 on 11-04 (Releases). Each release refreshes a number in the GitHub description (15 minutes → 7 minutes → 3 minutes). The old Brave search snippet still reads "…in 15 minutes on one GPU", showing the description has tracked the benchmark throughout.
- Channels not found: after our HN library's 10-15 there are no SuperMimic / InstantTrack posts; the local x-radar corpus returns nothing (it also returns 0 for humanoid-type terms, meaning the corpus does not cover this circle, so this cannot be taken as evidence that no one discusses it on X); Exa/Brave also found no major X accounts or media pieces on InstantTrack, only MindPattern's automated aggregator mentioning it in passing in its BlinkMimic article.
Why people stay: nothing involves payment. Researchers fork it to get a fast, directly runnable baseline. Among the 7 forks is vinmotionresearch2026 (the research account of VinMotion, the author's company). The only issue is csyufei's "sim2real deployment" (10-31), showing someone wants to use it on a real robot.
2. Differentiation
| Comparison target | How it differs |
|---|---|
| Official SuperMimic (paper, no code) | Has runnable code; the goal shifts from "coverage of a library of hundreds of thousands of motions" to "shortest time on 40 LAFAN1 segments", on a consumer single GPU |
| supermimic_vibed(825★,10-21) | System and algorithm optimizations on its mjlab port, 1.47 GPU-hours → 3 minutes |
| BlinkMimic(154★,11-02) | A rival it learns from; v1.3 merged its changes and added CUDA stream overlap, static compilation and learning-rate annealing, reaching the target at the first checkpoint across 5 seeds |
| Uni-SuperMimic / SuperMimic-Reproduced / allmimic etc. | Those do reproduction, library scaling or real-robot deployment; InstantTrack only competes on speed |
The real differentiation is that it turned a research question into a speed race and reported its numbers with unusual rigor: same machine, same simulator, same MDP and evaluator; 5 seeds; a strict success definition of "≥0.82 with 0/40 failures, held for 3 consecutive checkpoints"; each run's logs in results/runs/, every table regenerable with tools/make_report.py; the README even has a section "How to read these numbers" that openly lists where v1.3 got worse (contact agreement 0.845 → 0.779). The awesome-supermimic reviewers also accepted its results as credible enough to include. That is why it was listed as Featured and used by rivals as a benchmark, so the differentiation is genuinely what drove it. The ceiling, however, is the size of the whole circle: the leading supermimic_vibed has only 825 stars.
3. Growth data
GitHub repo daily: 10-30 53 → 10-31 69 → 11-02 79 → 11-03 99 → 11-04 132 → 11-05 150 → 11-06 162. Same-period comparisons: supermimic_vibed 693 → 825, awesome-supermimic 295 → 510, BlinkMimic 97 (11-04) → 154. The whole SuperMimic ecosystem is cooling (vibed's daily gains dropped from +188 at 10-24 to around +10 now), while InstantTrack is bucking the trend with a second wave driven by its new release.
4. Visibility and copycats
- Visibility: circulating in a small circle. The humanoid-robot RL research community is spreading it through awesome-supermimic, Robotics_Notebooks and the MindPattern aggregator; no media feature articles, and no major X account or HN coverage found.
- Followers: BlinkMimic (a derivative of InstantTrack v1.2 that has overtaken it at least once); also NablaMimic (sailab-ai, 10-30,114★), a new library in the same race that uses differentiable simulation for an "ultra-efficient" route.
5. What others can learn
- Claim a quantifiable dimension (here, speed) during the window when a hot paper has no code; this breaks out more easily than being the first reproduction.
- Write the benchmark into the GitHub description and refresh it with each release. The description itself is a headline, and its numbers are backed by evidence.
- Rigorous, reproducible reporting plus candid limitations earns inclusion in aggregators and citations from rivals. In research circles this beats promotion.
- Welcome rivals to fork, then merge their changes back. Both sides in a speed race send traffic to each other.
6. Still unclear
- The 3 minutes is only the result in simulation on 40 training motions; there are no large motion-library or real-robot results. The author says the InstantGMT paper and code (general teleoperation tracking) are "in preparation".
- The day-by-day stargazer breakdown was not retrieved (the API returned 404), so the source of each star cannot be checked individually.
- Spread on X is unverified (the x-radar corpus does not cover this circle).
- The author works at VinMotion in Vietnam; whether the company is backing it is unverified.
Sources
- Repository README / Releases: github.com/Huy-Quang-Dao/instantTrack
- awesome-supermimic:github.com/miao-org/awesome-supermimic ;PR #9:github.com/miao-org/awesome-supermimic/pull/9
- Robotics_Notebooks inclusion PR: github.com/ImChong/Robotics_Notebooks/pull/3211
- SuperMimic paper: arxiv.org/abs/2610.28480; humanoidbeat: humanoidbeat.com/news/supermimic-berkeley-humanoid-control-o…
- MindPattern: mindpattern.ai/f/32470, mindpattern.ai/f/30580
- BlinkMimic:github.com/fuyichen0725/blinkmimic ;supermimic_vibed:github.com/zita-ch/supermimic_vibed
- star curve: agent-im server github repo repo_day / repo_profile(2026-11-06); HN: hackernews repo story table